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About our games

JamPoker.com features all the popular forms of poker, as well as some classic casino games. You can enjoy our community based card games Texas Hold'em and Omaha. We also offer a variety of Stud Poker and Draw Poker games. For something a bit different from poker check out our Blackjack and Backgammon games.

Community Poker Games

Stud Poker Games

Draw Poker Games

Mixed Poker Games

Casino & Skill Games

Video Poker

Tournaments

JamPoker.com offers play and real money Texas Hold'em and Omaha tournaments, which includes Freeroll, Sit 'n' Go and Multi-Table. For more information on our tournaments, click here.

Game Details & Information

You can view the rake, stakes and minimum/maximum buy-in and blind structure for all of our real money games.

GAME TYPE GROUP CATEGORY
2-7 Low Triple Draw
Poker
Ring Game
2-7 Low Triple Draw
Poker
Tournament
A-5 Low Triple Draw
Poker
Ring Game
A-5 Low Triple Draw
Poker
Tournament
Backgammon
Backgammon
Ring Game
Blackjack
Blackjack
Side Game
Caribbean Stud Poker
Caribbean Stud
Side Game
Casino Texas Holdem
Casino Texas Holdem
Side Game
Deuces Wild
Video Poker
Side Game
Euchre
Euchre
Ring Game
Five Card Draw
Poker
Ring Game
Five Card Draw
Poker
Tournament
Five Card Draw w/ Joker
Poker
Ring Game
Five Card Draw w/ Joker
Poker
Tournament
Five Card Stud
Poker
Ring Game
Five Card Stud
Poker
Tournament
HA Poker
Poker
Ring Game
HA Poker
Poker
Tournament
HAR
Poker
Ring Game
HAR
Poker
Tournament
HO
Poker
Ring Game
HO
Poker
Tournament
HORSE
Poker
Ring Game
HORSE
Poker
Tournament
HOSE
Poker
Ring Game
HOSE
Poker
Tournament
Jacks or Better
Video Poker
Side Game
Joker Poker
Video Poker
Side Game
Omaha
Poker
Ring Game
Omaha HiLo
Poker
Ring Game
Omaha HiLo
Poker
Tournament
Omaha
Poker
Tournament
RASH
Poker
Ring Game
RASH
Poker
Tournament
Razz
Poker
Ring Game
Razz
Poker
Tournament
Roulette
Roulette
Side Game
Seven Card Stud
Poker
Ring Game
Seven Card Stud HiLo
Poker
Ring Game
Seven Card Stud HiLo
Poker
Tournament
Seven Card Stud
Poker
Tournament
SHOE
Poker
Ring Game
SHOE
Poker
Tournament
Texas Holdem
Poker
Ring Game
Texas Holdem
Poker
Tournament

Please also ensure that you are familiar with the winning poker hands.

If you have any questions on rules or how to play, see our instruction pages or contact our customer support.


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About our games

Texas Hold'em is the most popular poker game and also the fastest. A 10-player game can take only minutes to play each hand. Each player is dealt 2 cards face down and all players share 5 community cards in order to make the best five-card poker hand.

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About our games

JamPoker.com also features Omaha Poker. Omaha is another popular community poker game and much like Hold'em it involves the five board cards but four (4) hole cards. On a 10 handed game (10 players) almost every card in the deck is in play -> 10 x 4 cards each + 5 community cards -> 45 cards from a deck of 52. There is a greater chance of players making higher-ranking poker hands due to the extra cards in play.

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About our games

Omaha Hi/Lo is another variation of Omaha. In this variant the betting, blinds and postings are exactly the same as in Omaha. The difference comes at the showdown. The pot is split between the holder of the highest hand and the holder of the lowest hand, if the low hand qualifies.

To make a low hand, you must have 5 distinct cards with no pairs and no card higher than an 8. Since you must use two cards to make your hand, two of the cards in your hand and three from the board all need to be 8 or lower. As straights and flushes don't count the best low hand is A-2-3-4-5 of any suit. Ranking starts with the highest of your low cards, so 7-6-5-4-3 is 8-low and would beat 8-7-5-4-3-2, a 7-low. If two players make a low hand and have the same hi card, the next highest card wins, so 7-5-4-3-2 beats 7-6-4-3-2. If there is no low hand the entire pot goes to the high hand.

Play is structured the same as Omaha High with each player needing to make a five card hand. Players are dealt four cards face down, called their hole cards. The dealer then places five cards face up in the middle of the table. Each player can use these community cards, giving them access to a total of seven cards. What makes Omaha Hi/Lo different to Omaha High is that each player potentially has two hands, a high hand and a low hand.

If there is no low hand the player with the best high hand wins the whole pot. If there is a low hand and a high hand the pot is split between the winning players. A player can also win the whole pot if they have the best high hand and the best low hand using the same set of cards.


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About our games

Players are dealt seven cards in five rounds and must make their best possible 5 card poker hand from the cards they are dealt.

The game begins with a small ante from all players at the table. Each player is dealt two cards face down and one card face up.

The player with the highest up card begins the betting with forced bet (called 'The Bring In'). Play moves in a clockwise direction with players either calling the bring, completing the bet (raising to the lower limit) or folding. There is a limit of three re-raises in all betting rounds.

Next, each player still in the hand is dealt another up card, followed by another betting round that begins with the player whose up cards make the best hand.

As there are less than 5 cards face up, no straights flushes or full houses will count for this.

Next a third up card is dealt followed by another betting round. Then a fourth up card is dealt again followed by a betting round.

Finally a down card is dealt followed by the final betting round and then a showdown.

At the showdown players must make their best 5-card poker hand out of the seven cards they were dealt.

7 card stud is summarized as 2 down, 4 up, 1 down.


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About our games

Seven Card Stud Hi/Lo follows the same pattern as Seven Card Stud. The only difference comes at the showdown, where the pot is split evenly between the holder of the highest hand and the lowest hand, if the low hand qualifies.

A player can have both the low and the high hand using any of their seven cards.

As in 7 card stud, players are dealt seven cards in five rounds. They must make their best hi or low 5 card poker hand from the cards they are dealt.

The game begins with a small ante from all players at the table. Each player is dealt two cards face down and one card face up.

The player with the highest up card begins the betting with forced bet (called 'The Bring In'). Play moves in a clockwise direction with players either calling the bring, completing the bet (raising to the lower limit) or folding. There is a limit of three re-raises in all betting rounds.

Next, each player still in the hand is dealt another up card, followed by another betting round that begins with the player whose up cards make the best hand.

As there are less than 5 cards face up, no straights flushes or full houses will count for this.

Next, a third up card is dealt followed by another betting round. Then a fourth up card is dealt again followed by a betting round.

Finally a down card is dealt followed by the final betting round and then a showdown.

At the showdown players must make their best 5-card poker hand out of the seven cards they were dealt.

7 card stud hi/lo follows the 2 down, 4 up, 1 down pattern of seven card stud.


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About our games

Razz is a low version of seven card stud, using the ace to five low hand values.

As in all low hand games, pairs count against the player. That is, any hand with no pair defeats any hand with a pair; one pair hands defeat two pair or three of a kind, etc. No-pair hands are compared starting with the highest ranking card, just as in high poker, except that the high hand loses. In ace-to-five low, straights and flushes are ignored and aces play as the lowest card.

Just as in 7 card stud players are dealt seven cards in five rounds and must make their best possible 5 card poker hand from the cards they are dealt.

The game begins with a small ante from all players at the table and each player is dealt two cards face down and one card face up.

The player with the highest up card begins the betting with forced bet (called 'The Bring In'). Play moves in a clockwise direction with players either calling the bring, completing the bet (raising to the lower limit) or folding. There is a limit of three re-raises in all betting rounds.

Next, each player still in the hand is dealt another up card, followed by another betting round that begins with the player whose up cards make the best hand.

As there are less than 5 cards face up no straights flushes or full houses will count for this.

Next, a third up card is dealt followed by another betting round. Then a fourth up card is dealt again followed by a betting round.

Finally a down card is dealt followed by the final betting round and then a showdown.

At the showdown players must make their best 5-card poker hand out of the seven cards they were dealt.

Razz follows the 2 down, 4 up, 1 down pattern of seven card stud.


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About our games

5 Card Stud follows the same pattern of the more popular 7 card stud, with the only difference being the number of cards dealt.

Players are dealt five cards in four rounds and must make their best possible 5 card poker hand from the cards they are dealt.

The game begins with a small ante from all players at the table. Each player is dealt two cards face down and one card face up.

The player with the highest up card begins the betting with forced bet (called 'The Bring In'). Play moves in a clockwise direction with players either calling the bring, completing the bet (raising to the lower limit) or folding. There is a limit of three re-raises in all betting rounds.

Next, each player still in the hand is dealt another up card, followed by another betting round that begins with the player whose up cards make the best hand.

As there are less than 5 cards face up no straights flushes or full houses will count for this.

Next, a third up card is dealt followed by another betting round.

Then a final up card is dealt followed by the final betting round and then a showdown.

At the showdown players must make their best 5-card poker hand out of the seven cards they were dealt.

5 card stud is summarized as 1 down, 4 up.


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About our games

Played by a maximum of 8 players, 5 card draw is a poker game where each player is dealt 5 cards face down.

Before the cards are dealt, the two players to the left of the dealer button (a small D in a circle identifies the current dealer position) must make forced bets, called blinds. The first person left of the dealer pays the small blind. The next person pays the big blind, which is double the small blind (These are the table limits). The minimum bet in a hand is the amount of the big blind.

Once all the players have their cards there is the first of 2 betting rounds. Players have 3 options: fold their hand, call the big blind (bet equal to the big blind) or raise (bet a higher amount).

After all players have acted, the players who stay in the hand have a chance to change or improve their hand by discarding up to 5 of their cards and getting the same number of new cards back. Of course, they also have the option to keep all the cards in their hand.

There is then a second round of betting followed by a showdown. At the showdown the player with the best hand takes down the pot.

The Joker

  1. The players will be alerted as to whether the joker is in use.
  2. The joker may be used only as an ace or to complete a straight, flush or straight flush. (Thus it is not a completely wild card.)
  3. If the joker is used to make a flush, it will be the highest card of the flush not present in the hand.
  4. Five aces is the best possible hand (four aces and joker).

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About our games

The most common version of Lowball poker is A-5 triple draw.

Play works the same as 5 card draw but with players trying to make the best possible low hand. There are three draws instead of one. Straights and flushes don't count, so the best possible hand is A-2-3-4-5 regardless of suit.

Before the cards are dealt the two players to the left of the dealer button (a small D in a circle identifies the current dealer position) must make forced bets, called blinds. The first person left of the dealer pays the small blind. The next person pays the big blind, which is double the small blind (These are the table limits). The minimum bet in a hand is the amount of the big blind.

Once all the players have their cards there is the first of 4 betting rounds. Players have 3 options: fold their hand, call the big blind (bet equal to the big blind) or raise (bet a higher amount).

After all players have acted, the players who stay in the hand have a chance to change or improve their hand by discarding up to 5 of their cards and getting the same number of new cards back. Of course, they also have the option to keep all the cards in their hand.

There is a second round of betting where players have the option of checking, raising or folding. This is followed by another opportunity to draw, followed by a third round of betting and the third and final draw.

There is then a final round of betting followed by a showdown. At the showdown the player with the lowest hand takes down the pot


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About our games

Another version of Lowball poker is 2-7 triple draw.

Play works the same as A-5 Lowball Triple Draw. However, this time straights and flushes count as high hands, so the best possible hand is 7-5-4-3-2 with no flush.

Before the cards are dealt the two players to the left of the dealer button (a small D in a circle identifies the current dealer position) must make forced bets, called blinds. The first person left of the dealer pays the small blind. The next person pays the big blind, which is double the small blind (These are the table limits). The minimum bet in a hand is the amount of the big blind.

Once all the players have their cards there is the first of 4 betting rounds. Players have 3 options: fold their hand, call the big blind (bet equal to the big blind) or raise (bet a higher amount).

After all players have acted, the players who stay in the hand have a chance to change or improve their hand by discarding up to 5 of their cards and getting the same number of new cards back. Of course, they also have the option to keep all the cards in their hand.

There is a second round of betting where players have the option of checking, raising or folding. This is followed by another opportunity to draw, followed by a third round of betting and the third and final draw.

There is then a final round of betting followed by a showdown. At the showdown the player with the lowest hand takes down the pot.


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About our games

Badugi is a four card version of triple draw lowball poker where you must try to have one card of each suit and no pairs. If you are holding four different cards of four different suits then you are holding a Badugi!

Badugi uses the same blind (forced bet) structure of other poker games, with the two players to the left of the dealer paying the small and the big blind respectively.

Each player is dealt four cards. Play begins with the player left of the big blind and continues in a clockwise direction.

Each player has 3 options at this stage: fold their hand, call the big blind (bet equal to the big blind) or raise (bet a higher amount). Once all players have acted, the players remaining in the hand can then discard any number of cards in their hand and be dealt new cards. Of course, players can keep all their cards in any round if they are confident of the cards they hold. If a player draws no cards in one round they can still draw in subsequent rounds if they feel they need to improve their hand.

After the first round players again have three options: check, bet or fold. If one player bets, all other players have to equal that bet amount or fold before the next draw takes place.

There is then a third betting round which is followed by a final draw.

After the final draw there is a final betting round which is followed by a showdown.

At the showdown the player with the lowest Badugi wins. A-2-3-4 all different suits is the best hand.

If no player has a Badugi (e.g. they have a pair or they have 2 cards of the same suit) then one card of their pair or same suit doesn't count so the player with the best three or two card hand wins. So 5-6-9-K beats A-2-3-3 and 6-7-7-8 beats A-A-2-2.


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About our games

H.O.R.S.E is a mixed game where multiple poker variants are played at set intervals.

The letters for these mixed games are made up from the following (for more information on each game type you can visit our pages on how to play each of these games.):

H: Texas Hold 'em

O: Omaha Eights or better

R: Razz

S: Seven card Stud

E: Seven card stud Eight or better

There are several common variations of H.O.R.S.E mixed games such as H.O.S.E. and S.H.O.E., but we try to offer some of the less played mixed games such as R.A.S.H., H.A.R., H.A. and H.O..

Games progress in order of letters shown starting with Hold’em then Omaha etc., at set timed intervals. For tournaments game type changes every time the blinds go up and for ring games every 8 hands. The exception to this is in H.A. and H.O. ring games where the interval is set to every 10 hands.


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About our games

H.O.S.E is a mixed game where multiple poker variants are played at set intervals.

The letters for these mixed games are made up from the following (for more information on each game type you can visit our pages on how to play each of these games.):

H: Texas Hold 'em

O: Omaha Eights or better

S: Seven card Stud

E: Seven card stud Eight or better

There are several common variations of H.O.S.E. mixed games such as H.O.R.S.E. and S.H.O.E., but we try to offer some of the less played mixed games such as R.A.S.H., H.A.R., H.A. and H.O..

Games progress in order of letters shown starting with Hold’em then Omaha etc., at set timed intervals. For tournaments game type changes every time the blinds go up and for ring games every 8 hands.


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About our games

S.H.O.E is a mixed game where multiple poker variants are played at set intervals.

The letters for these mixed games are made up from the following (for more information on each game type you can visit our pages on how to play each of these games.):

S: Seven card Stud

H: Texas Hold 'em

O: Omaha Eights or better

E: Seven card stud Eight or better

There are several common variations of S.H.O.E. mixed games such as H.O.R.S.E. and H.O.S.E., but we try to offer some of the less played mixed games such as R.A.S.H., H.A.R., H.A. and H.O..

Games progress in order of letters shown starting with Hold’em then Omaha etc., at set timed intervals. For tournaments game type changes every time the blinds go up and for ring games every 8 hands.


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About our games

H.O. is a mixed game where multiple poker variants are played at set intervals.

The letters for these mixed games are made up from the following (for more information on each game type you can visit our pages on how to play each of these games.):

H: Texas Hold 'em

O: Omaha Eights or better

There are several common variations of H.O. mixed games such as H.O.R.S.E. and H.O.S.E., but we try to offer some of the less played mixed games such as R.A.S.H., H.A.R. and H.A..

Games progress in order of letters shown starting with Hold’em then Omaha etc., at set timed intervals. For tournaments game type changes every time the blinds go up and for ring games every 10 hands.


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About our games

H.A. is a mixed game where multiple poker variants are played at set intervals.

The letters for these mixed games are made up from the following (for more information on each game type you can visit our pages on how to play each of these games.):

H: Texas Hold 'em

A: Omaha Hi

There are several common variations of H.A. mixed games such as H.O.R.S.E. and H.O.S.E., but we try to offer some of the less played mixed games such as R.A.S.H., H.A.R. and H.O..

Games progress in order of letters shown starting with Hold’em then Omaha etc., at set timed intervals. For tournaments game type changes every time the blinds go up and for ring games every 10 hands.


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About our games

H.A.R. is a mixed game where multiple poker variants are played at set intervals.

The letters for these mixed games are made up from the following (for more information on each game type you can visit our pages on how to play each of these games.):

H: Texas Hold 'em

A: Omaha Hi

R: Razz

There are several common variations of H.A.R. mixed games such as H.O.S.E. and S.H.O.E., but we try to offer some of the less played mixed games such as R.A.S.H., H.A. and H.O..

Games progress in order of letters shown starting with Hold’em then Omaha etc., at set timed intervals. For tournaments game type changes every time the blinds go up and for ring games every 8 hands.


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About our games

R.A.S.H. is a mixed game where multiple poker variants are played at set intervals.

The letters for these mixed games are made up from the following (for more information on each game type you can visit our pages on how to play each of these games.):

R: Razz

A: Omaha Hi

S: Seven card Stud

H: Texas Hold 'em

There are several common variations of R.A.S.H. mixed games such as H.O.S.E. and S.H.O.E., but we try to offer some of the less played mixed games such as H.A. and H.O..

Games progress in order of letters shown starting with Hold’em then Omaha etc., at set timed intervals. For tournaments game type changes every time the blinds go up and for ring games every 8 hands.


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About our games

Blackjack is one of the most popular casino games in the world. The goal of Blackjack is to get your hand value closer to 21 than that of the dealer, without going over 21.

Game Details

  • Only available in 'Real Money' mode.
  • There are two game versions available - Min $1 to Max $50 and Min $5 to Max $200.
  • 8 Decks in shoe, shuffled every hand.
  • Dealer draws to 16 and stands on 17.
  • Two splits allowed (3 hands).
  • Double after split allowed.
  • Draw on split aces is not allowed.
  • Dealer checks for Blackjack on Ace through Ten.
  • The 'Insurance' option is offered to the player if the dealer has an Ace as their up card.
  • It is possible that the dealer has a Blackjack if the dealer's up card is a 10, Jack, Queen or King. In this case the player will lose unless they also have a Blackjack. The dealer will check whether a Blackjack is possible and will collect the losing bet immediately if they have a Blackjack.

Card Values

  • An Ace can count as either 1 or 11.
  • The cards from 2 through 9 are valued as indicated.
  • The 10, Jack, Queen and King are all valued as 10.
  • The suits of the cards do not have any meaning in the game.

Card Combinations

Blackjack - A total of 21 with your first 2 cards and can only be an Ace with a 10, Jack, King or Queen. It is not called a Blackjack if you split a pair (of Aces, 10s or face cards) and then get 21 with the next deal. It is simply called 21.

21 - Any combination and number of cards that make a total of 21.

Soft Hand - A hand that contains an Ace is called a "soft" total if the Ace can be counted as either 1 or 11 without the total going over 21. For example (Ace, 6) is a soft 17. The description stems from the fact that the player can always draw another card to a soft total with no danger of "busting" by going over 21.

Hard Hand - The hand (Ace, 6, 10) is a "hard" 17, as now the Ace must be counted as only 1 (the value can not be changed). Also, any hand that does not contain an Ace is called a "hard hand" as the value can not be altered.

Dealing

Once the initial bets have been made, the dealer will deal the cards. Both you and the dealer will receive 2 cards. You can see both of your cards and one of the dealer's cards. You will then have the option to surrender, hit, stand, double, split or pay insurance (see Player Choices for details).

The Dealer's Hand

The dealer will stand on all 17s. The dealer must continue to take cards ("hit") until their total is 17 or greater. An Ace in the dealer's hand is always counted as 11 if possible without the dealer going over 21.

Player Choices

Hit - Draw another card.

Stand - Stop at the current total and take no more cards.

Double (Doubling Down) - This can only be done on a two card hand with a rank of 9 - 11 (before another card has been drawn). Doubling down allows you to double your bet but you can receive only one additional card to the hand.

Split (Splitting Pairs) - When you are dealt a matching pair of cards (numerical value, example: 6 and 6 or Queen and King) you have the ability to split the hand into two separate hands, and play them independently. You are allowed to split pairs 2 times during a game, except that you can not re-split on split Aces. When you split you bet the same amount as the initial bet again on the new hand/s (you will only be given the option to split pairs if you have enough money to cover the extra bets).

Insurance - If the dealer's shown card is an Ace the "Insurance" option will be offered and you can bet half your original bet amount. The dealer will check to see if their second card has a value of 10. If they do have Blackjack, your winning Insurance bet will be paid at odds of 2:1. Insurance is a side bet that has no influence on the original bet. So if the dealer does have Blackjack you will win the Insurance bet but unless you also have Blackjack you will lose your original bet.

Game Results

Blackjack - You have a total of 21 with your first 2 cards and can only be an Ace with a 10, Jack, King or Queen. It pays 3 to 2.

Win - You have a better hand than the dealer or the dealer "busts".

Bust - If your card total goes over 21 then you "bust" or lose.

Dealer Wins - Your total is under 21 but the dealer has a better hand.

Push - If both you and the dealer have the same value hand. Your bet is returned.

>> Blackjack Details


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About our games

Object of the Game

The object of the game is for each player to bring all his checkers into his home board and then to bear them off the board. The first player to clear all his checkers off the board is the winner.

Playing the Game

Backgammon is a game for two players, played on a board of twenty-four narrow triangles called points. Each player has fifteen stones of one color (light or dark) that are placed along the board's 24 points. Points alternate in color and are grouped into four quadrants of six points each. Quadrants are referred to as a player's home board and outer board. The board is divided in half by a center partition called the bar. All points on a backgammon board are distinguished by numbers. A player's outermost point is the twenty-four point, which is also his opponent's one point. A doubling cube, with the numbers 2, 4, 8, 16, 32, and 64, is used to keep track of the current stake of the game.

To start the game, each player rolls a single dice. This determines both the player to go first and the numbers to be played. If equal numbers come up, then both players roll again until they roll different numbers. The player who throws the highest number moves first according to the number displayed on the dice. After the first roll, the players throw both dice and alternate turns. The roll of the dice indicates how many points (or pips) a player can move his stones. Stones are always moved forward, to a lower-numbered point. The following rules apply: A stone can only be moved to an open point (one not occupied by two or more opposing stones).

The numbers on the two dice constitute separate moves. For example, if a player rolls 5 and 3, he may move one stone five spaces to an open point and another stone three spaces to an open point, or he may move the one stone a total of eight spaces to an open point, but only if the intermediate point (either three or five spaces from the starting point) is also open. A player who rolls doubles plays the numbers shown on the dice twice. A roll of 6 and 6 means that the player has four sixes to use, and he may move any combination of stones he feels appropriate to complete this move. A player must use both numbers of a roll if legally possible (and all four numbers of a double). When only one number can be played, the player must play that number. If either number can be played, but not both, a player must play the higher one. When either number can't be used, a player loses his turn. In the case of doubles, when all four numbers can't be played, a player must play as many numbers as he can.

Hitting and Entering

A point occupied by a single stone of either color is called a blot. If an opposing stone lands on a blot, the blot is hit and placed on the bar. Anytime a player has one or more stones on the bar, their first obligation is to enter that stone(s) into the opposing home board. A stone is entered by moving it to an open point corresponding to one of the numbers on the rolled dice. For example, if a player rolls 4 and 6, they may enter a stone onto either the opponent's four point or six point, as long as the prospective point is not occupied by two or more of his opponent's stones. If neither of the points is open, the player loses his turn. If a player is able to enter some but not all of his stones, they must enter as many as they can and then forfeit the remainder of their turn. After the last of a player's stones has been entered, any unused numbers on the dice must be played.

Bearing Off

Once a player has moved all of their fifteen stones into their home board, they can begin bearing off. A player bears off a stone, by rolling a number that corresponds to the point on which the stone resides, and then removing that stone from the board. If there is no stone on the point indicated by the roll, the player must make a legal move using a stone on a higher-numbered point. If there are no stones on the higher-numbered points, the player can remove a stone from the next highest point. A player is under no obligation to bear off if they can make an otherwise legal move. A player must have all of their active stones in their home board in order to bear off. If a stone is hit during the bear-off process, the player must bring that stone back to their home board before continuing to bear off.

The Doubling Cube

Backgammon is played for an agreed wager (or number of points in the tournament play). During the course of the game, a player who feels they have a sufficient advantage may propose doubling their stakes. They may do so, only at the start of their turn, and before they have rolled the dice. A player who is offered a double may refuse, in which case they concede the game and pay the original wager. Otherwise, they must accept the double and play on for the new higher stakes. A player who accepts a double becomes the owner of the cube and only they may make the next double. Subsequent doubles in the same game are called redoubles. If a player refuses a redouble, they must pay the wager that was at stake prior to the redouble. Otherwise, they become the new owner of the cube and the game continues at twice the previous stakes. Redoubles can increase up to 64 times the original wager.

Playing with beavers

This is an optional rule in Single Game Mode which says that when a player is doubled, they may immediately redouble (beaver) while retaining possession of the doubling cube. The original doubler has the option of accepting or refusing as with a normal double.

Jacoby Rule

The Jacoby Rule makes gammons and backgammons count for their respective double and triple points only if there has been at least one use of the doubling cube in the game. This encourages a player with a large lead in a game to double, and thus likely end the game, rather than see the game out to its conclusion in hopes of a gammon or backgammon. The Jacoby Rule is widely used in money play, but is not used in match play.

Crawford Rule

The Crawford Rule makes match play much fairer for the player in the lead. If a player is one point away from winning a match, their opponent has no reason not to double; after all, a win in the game by the player in the lead would cause them to win the match regardless of the doubled stakes, while a win by the opponent would benefit twice as much if the stakes are double. Thus there is no advantage towards winning the match to being one point shy of winning, if one's opponent is two points shy!

To remedy this situation, the Crawford Rule requires that when a player becomes one single point short of winning the match, neither player may use the doubling cube for a single game, called the Crawford Game. As soon as the Crawford Game is over, any further games use the doubling cube normally.

Not quite as universal as the Jacoby Rule, the Crawford Rule is widely used and generally assumed to be in effect for match play.

Automatic doubles

When automatic doubles are used, any re-rolls that players must make at the very start of a game (when each player rolls one die) have the side-effect of causing a double. Thus, a 3-3 roll, followed by a re-roll of 5-5, followed by a re-roll of 1-4 that begins the game in earnest, will cause the game to be played from the start with 4-times normal stakes. The doubling cube stays in the middle, with both players having access to it. The Jacoby Rule is still in effect.

Automatic doubles are common in money games (upon agreement). They are never used in match play.

Known variant - all same but 6-6 triples rather than doubles stakes.

Gammons and Backgammons

At the end of the game, if the losing player has borne off at least one stone, they lose only the value showing on the doubling cube (the original wager or one point if there have been no doubles). However, if the loser has not borne off any of their stones, they are gammoned and lose twice the value of the doubling cube. More so, if the loser has not borne off any of their stones and still has a stone on the bar or in the winner's home board, they are backgammoned and lose three times the value of the doubling cube.


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About our games

Roulette consists of a wheel with 37 stops and a ball that has an equal chance of landing on any of the 37 stops. The stops are numbered in non-sequential order 0 and then 1-36. The stops 1-36 are colored either black or red and the "0" stop is colored green. You can bet on where the ball will land on the wheel by placing chips on the Roulette table. Winnings are paid on a multiplier of the bet.

To start playing Roulette, first you need to place a bet. The chip values in Roulette are $1, $5, $25, and $100. You can select any combination of chips to bet per click from $1 up to $100 by clicking on the different chip denominations, you can place individual bets equal to the bet amount selected by clicking different locations on the table. Once you have placed your bet click the spin button to start the ball spinning on the wheel. If the ball lands on the number you bet on then you win!

Button Descriptions:

Spin - This initiates the ball spinning on the wheel.

Rebet - This replaces all the chips placed from the previous spin.

Clear - This removes all previous bets on the table
Bets and payouts

Inside bets / Straight-Up Bets

Payout is 35 to 1 – Bet on any single number.

Split Bets (2 Numbers)

Payout is 17 to 1 - Bet on the line between any two adjacent numbers. You will win if either number comes up.

Line or Street Bets (3 Numbers)

Payout is 11 to 1 - Bet on the line across the left of the layout on any number of the twelve rows of three numbers. You will receive all 3 numbers in the street. Street bets are also available connecting to the zero.

Corner Bets (4 Numbers)

Payout is 8 to 1 – Bet in the middle of any four number groupings (for example 4, 5, 7, 8) and you will receive all four numbers in that group.

Double Street Bets or Line Bet (6 Numbers)

Payout is 5 to 1 - to get all six numbers in the double streets you should place a chip on the outside line between adjacent streets.

Outside bets / Dozen Bets

Payout is 2 to 1 - you should place a chip on the 1st 12, 2nd 12 or 3rd 12

Column Bets

Payout is 2 to 1 - you may place a chip on a box at the end of one of three columns

Even money Bets

Payout is 1 to 1 - you should place a chip on Odd or Even, Black or Red, 1-18 or 19-36.

Racetrack bets / Orphelins

Split bets on 31/34, 17/20, 14/17 6/9 and a straight bet placed on 1. Payouts is equal to a straight up bet for the 1 and a split bet for 6/9, 14/17, 17/20, 31/34.

Tiers Du Cylindre

Split bets on 5/8, 10/11, 13/16, 23/24 27/30, 33/36. Payout is equal to 17:1

Voisins du Zero

Street bet on 0,2,3 a corner bet on 25,26,28,29 and split bets on 4/7, 12/15, 18/21, 19/22, 32/35. Payouts are equal to 11:1 for the street bet, 8:1 on the corner bet and 17:1 on all split bets.

Neighbor bets

Select a single number from the oval table and the bet will be placed on that number and the two numbers either side. For example if you select 4 you will place a single bet on 15,19,4,21,2. Payout is equal to 35:1.


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About our games

Caribbean Stud Poker is a 5-card poker game played with a single deck of 52 cards, where you play against the Dealer. You have the option of placing a jackpot bet before the beginning of each hand. The progressive jackpot total is show at the top of the screen.

Play begins when you place an Ante (initial bet), receive a hand, and decide whether you would like to bet against the Dealer's hand. One of the Dealer's cards is dealt face up so your decision will have to be made on the card showing and the strength of your 5-card poker hand. At this point in time if you decide that the dealer may have the best hand you can fold however if you fold you forfeit your ante. To bet against the dealer you must double your ante by clicking “Deal’. To win you must have both the best hand and the dealers hand must qualify. For the dealers hand to qualify it must contain an ace and a king or better.

If the dealer does not qualify you are paid 1 to 1 on the ante and the bet is returned to the player. If the dealers hand does qualify and you win you will be paid according to the payout chart on the right of the table. If you lose then all bets, the raise and the ante, are lost and a new round begins.

If you have a jackpot hand and make a bet you will win your portion of the jackpot regardless of if your hand beats the dealers hand however if you fold you forfeit your chance at the jackpot.

If both players have the same hand, for example ace king then the next high card will be used to determine winner. If both hands are absolutely identical then the round is a push. The suit order of cards is not used to determine the winner.

>> Caribbean Stud Jackpot


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About our games

We offer 3 kinds of video poker, Joker Poker, Deuces Wild and Jacks or Better. All 3 of our games can be played in a multi-hand version allowing you to play up to 25 hands simultaneously. Video poker allows bets in $0.05, $0.10, $0.25, $0.50 and $1.00 denominations. You will find betting options at the bottom of the screen.

We also have a double up feature available in all single hand games, allowing you to double your winnings if you pick the right card. To win a double up you must pick a card higher than the face up card.

Note: You can only double up 5 times per hand or until you have won 1,000 coins, which ever comes first.

All 3 games are variations of draw poker. You receive 5 cards and choose which cards to hold by clicking on them, you then select the draw button which will discard the remaining cards for new ones. The final hand is determined a winning hand based on the type of game you are playing.

Cards are dealt from a single deck and re-shuffled after each hand. Winning hands will be graded and paid based on the pay table shown when you join the game.


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About our games

In Joker Poker you must make a hand of K/K or better to win. Jokers are wild and can be used to create winning hands; there are also special payouts for having 5 of a kind or Wild Royal with Joker.

Hands are ranked in order of: Kings or better, 2 pair, Straight, Flush, Full House, 4 of a kind, Straight Flush, Wild Royal with Joker, 5 of a kind, Royal Flush, and Sequential Royal.

If the player wins is playing single hand Joker Poker and wins they will be given the option to double up.


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About our games

In Deuces Wild you must make a hand equal to 3 of a kind or better to win. All deuces (2’s) are wild and have a value of 2. There are special payouts for having 5 of a kind, Wild Royal with 2’s or 4 Deuces.

Hands are ranked in order of: 3 of a kind or higher, Straight, Flush, Full House, 4 of a kind, Straight Flush, 5 of a kind, Wild Royal with 2's, 4 Deuces, Royal Flush.

If the player is playing single hand Deuces Wild and wins they will be given the option to double up.


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About our games

In Jacks or Better you must make a hand of at least a pair of Jacks to win.

Hands are ranked in order of; pair of jacks or higher, 2 pair, 3 of a kind, Straight, Flush, Full House, 4 of a kind, Straight Flush, Royal Flush.

If the player is playing single hand Jacks or Better and wins they will be given the option to double up.


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About our games

If you have any questions on rules or how to play, see our instruction pages or contact our customer support.


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Official Server Time & Date
Wed, 10th Mar 2010,
BAD BEAT
$ 33,475.83 jackpot
CARIBBEAN STUD 20¢
$ 18,145.69 jackpot
CARIBBEAN STUD $1
$ 59,114.58 jackpot